360 ways to use a table?

Did you ever use Microsoft’s first Surface? Didn’t think so. One of their early user interface guidelines was something called 360° computing.

It encouraged designing experiences people could use from any orientation, but our brains don’t enjoy reading upside down too much.


This is a dramatization of how it felt to use a Surface v1 app with scattered content. Note how the frustration induces users to shoot cats out of the sky via lasers coming out of their eyes.

Continue reading “360 ways to use a table?”

Chatting up your software

Do your remember the old Kings Quest and Space Quest games from Sierra where you had to type in commands to get the characters to do anything? Years after finishing Space Quest 3: The Sarien Encounter I found myself building a conversational user interface for beauty salon booking software.

So i focused on reducing the ‘infuriating’ part….
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