As an unrepentant Apple-head, I approached my assignment to build a Windows Phone 7 with an open mind. I knew there was a lot of guidelines and behavior I didn’t know, but I was surprised to find out about how many concepts within the platform actually make great sense…
Disclaimer: I am not a formally trained data visualization specialist.
This is my attempt at tufteing up some shipping logistics screens…
Did you ever use Microsoft’s first Surface? Didn’t think so. One of their early user interface guidelines was something called 360° computing.
It encouraged designing experiences people could use from any orientation, but our brains don’t enjoy reading upside down too much.
This is a dramatization of how it felt to use a Surface v1 app with scattered content. Note how the frustration induces users to shoot cats out of the sky via lasers coming out of their eyes.
Do your remember the old Kings Quest and Space Quest games from Sierra where you had to type in commands to get the characters to do anything? Years after finishing
Space Quest 3: The Sarien Encounter I found myself building a conversational user interface for beauty salon booking software.
So i focused on reducing the ‘infuriating’ part….
Continue reading “Chatting up your software”